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Press Coverage

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GamesRadar Features Sacred 2's "Hot chicks in armor"

GamesRadar has new screens and video showcasing some of the lovely ladies of Sacred 2. Check out the feature to see the latest screens and video from the game.


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GameInformer Positive Preview of Sacred 2

This month's issue of North America's leading print magazine for video games, GameInformer, features a very positive preview of Sacred 2: Fallen Angel:

"Sacred 2....raises the bar in so many ways that it defies the inevitable Diablo comparisons … As nice as the visuals are, the powerful new proprietary rendering engine is the least of Sacred 2’s improvements. Twenty-two square miles of seamless handcrafted landscape hold enough secrets to keep adventurers busy for months. No generic, randomly generated dungeons or loading screens bog down players in their quest to either restore the balance of magic in the world or seize power for themselves as on of six classes. It’s a big, beautiful world.”

And

“If Ascaron can nail the gameplay – and the developer’s track record suggests that it likely will – Sacred 2 has a good shot at living up to its sky-high potential.”


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GamersInfo Previews Sacred 2: Fallen Angel

GamersInfo has posted a very informative Sacred 2 preview that you dont want to miss! Check it out now...

"Think of your favorite RPG, then make it look better, put it on next-gen consoles and the PC; add multi-player; crank up everything you like about it to an eleven. If Sacred 2: Fallen Angel stays on track until release later this year, that is the game you'll be playing."


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GameSpot Raves About Sacred 2 During Hands-On Preview!!

GameSpot's Jon Miller tells all after his recent preview of Sacred 2: Fallen Angel. So what does he have to say? Read on…

"It's clear that action RPG fans will have a lot to do when Sacred 2 hits later this year. While the hack-and-slash combat isn't very complex next to some of the excellent action RPGs we've seen in recent years, the land of Ancaria is packed with adventure, atmosphere, and choice. Sacred 2 takes what made the original game a success and expands upon it in every way."


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Team Xbox Gets Hands-on With Sacred 2 on Xbox 360

The folks at Team Xbox had their first look at the Xbox 360 version of Sacred 2: Fallen Angel while at cdv’s press event in San Francisco.  Read more of what they learned in their latest preview.

"Publisher cdv Software Entertainment is branching out. The traditionally PC focused developer is looking for new markets to expand into and it starts with the Xbox 360. Sacred 2, concurrently in the works for the PC, is targeting a November release on Microsoft's home console. We got our first look at the Xbox 360 version at a cdv press event in San Francisco today with a guided demo and a brief test run of our own."
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Sacred 2 Blog Entry - "Creating a Level"

At the official Sacred 2: Fallen Angel blog today, level designer Janosch Toth from Ascaron Entertainment talks about the process of designing a level. In this blog post, he discusses populating a level so it looks like a part of a living world by adding objects, lighting and other details.



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Sacred 2: Fallen Angel Previewed by PC Gamer

Find out what Desslock, PC Gamer US, has to say about Sacred 2: Fallen Angel! 

"During the span of my short adventure, the world transitioned smoothly from day to night, complete with dynamic lighting effects, and load times were almost nonexistent."



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Blind Guardian talk to GameSpot about their appearance in Sacred 2

German band Blind Guardian talk to GameSpot about their appearance in the upcoming Sacred 2, and what it's like to be a guitarist playing Guitar Hero.

"GameSpot UK: How did Blind Guardian get involved with Sacred 2?

Hansi Kursch: That's quite an interesting story. Having three very active fantasy computer game nerds in the band, it's easy to imagine the big impact Sacred 1 has had on us. Because of their passion for Blind Guardian, some of the people at Ascaron in charge of Sacred 2 saw it as an opportunity to have us in the game musically. Coincidence or predestination? We'll never know."



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WRAL Covers Budapest Press Event

WRAL News Journalist John Gaudiosi talks about the expansion of the gaming industry and covers a little information regarding the Budapest press Event in Europe: "Every city I was in had either a game development studio or publisher or some type of game tie-in. The whole week was part of an international press tour for CDV Software's new Xbox 360 and PC game, Sacred 2. (CDV has it's US headquarters in Cary, NC but it's global headquarters are in Frankfurt.) There were journalists from game magazines in Spain, Greece, France, Germany, the Netherlands, Hungary and the U.S. on this tour."
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Gaming Excellence digs into Sacred 2: Fallen Angel

"So far, it's shaping up to be a pretty impressive title. With the engine looking complete in this build, it's just a matter of filling it with content, like the over-six-hundred quests it's said to have. All I know is that when it comes out this September for the PC and Xbox 360, I am going to ride a giant spider if it kills me."
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Jonric' Journal Entry on Sacred 2: Fallen Angel

RPG Vault's editor, Jonric, has published a new journal entry wherein he discusses Sacred 2! Check it out if you haven't already...


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Sudden Strike 3 recieves an 8.2 out of 10 on Game Plasma

"If you are looking for a World War II real time strategy game, Sudden Strike 3: Arms for Victory is well worth the purchase price. The gigantic maps and the hundreds of soldiers, tanks and emplacements on the screen really give you the feel that you are looking down at the battlefield."
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Official XBOX Magazine Quite Pleased in First Look Feature of Sacred 2: Fallen Angel for XBOX 360

Official XBOX Magazine found plenty to like in an early look at the upcoming Action RPG for PC and XBOX 360 at this year’s GDC:"Aside from the attractive graphics and impressive hand-crafted animations, Sacred 2's cooperative multiplayer could be the old-school edge the game needs to stand out. In addition to the four-player live matches, the game supports two-player same-screen play, where the second player can drop in or out at will without interrupting the game. That's a couch-friendly feature many 360 gamers have been missing. "

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Suburban Chicago News reviews and enjoys AGEOD's American Civil War

"For those who take on this steep learning curve, "Ageod's American Civil War" delivers an excellent simulation of the pivotal struggle that shaped the United States."
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Play Magazine sits down with the creative director of Sacred 2: Fallen Angel

Play Magazine covers Sacred 2: Fallen Angel and talks with Hans-Arno Wegner, the creative director for Ascaron: "The PC version will enjoy an eight player co-op campaign while its Xbox 360 brethren is committed to four-player co-op both with drop-in, hot seat gameplay. Sacred 2's massive hand-drawn overworld has been finalized at 22 seamless square miles; crossing Ancaria would take hours on foot; hence the customizable battle mounts."

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SACRED 2: Fallen Angel Trailer
JULY 03, 2008
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SACRED 2: Fallen Angel SACRED 2: Fallen Angel Theatre of War
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